About the Game
FactsheetStarship Simulator is a space exploration sandbox where you serve as a crewmember aboard mankind's first experimental deep space exploration vessel. Your ship's mission: explore the galaxy beyond Sol to locate habitable worlds, conduct scientific research, and attempt first contact with alien species — while navigating the unexpected dangers that await in the void.
| Studio | Fleetyard Studios Ltd |
| Publisher | Fleetyard Studios Ltd |
| Location | Somerset, UK |
| Price | Free to Play (base sandbox) |
| Early Access | 2026 |
| Modes | Single-player & Multiplayer |
| Platform | Windows PC & VR |
| Engine | Unreal Engine 5 |
| Distribution | Steam |
Headline Features
8 Highlights- Explore billions of star systems across a scientifically accurate 1:1 scale Milky Way galaxy, in real time, with no transitions or loading screens.
- Encounter countless alien civilisations with unique personality traits that must be carefully navigated to achieve successful first contact.
- Retrieve unique procedurally generated physical objects from alien worlds, for science scans or to simply decorate your ship.
- Explore detailed and highly interactive ship interiors on foot — the Magellan Class has over 200 rooms across 7 decks.
- Starships designed and built from the ground up as though they were real vessels, with every hull panel and cable run designed in CAD software.
- Fully simulated ship systems, with multiple kilometres of functioning cables, pipes, and machinery to maintain and repair.
- Extensive ship and character customisation. Make your home among the stars uniquely your own.
- 8 unique crew roles: Captain, Engineer, Pilot, Science Officer, Tactical Officer, Doctor, Morale Officer, and Passenger.
Developed With Passion
The TeamDan Govier established Fleetyard Studios alongside his wife Claire in 2020, transforming a lifelong aspiration into an interactive experience. His background in science, engineering, architecture, and astrophysics informs the game's technical accuracy. Dan is the primary developer, having previously worked as co-project lead on The Orville Interactive Fan Experience. Claire manages community engagement and social media.
The musical score was created by Orchestorm, with the audioscape developed by Jose Luis Gonzalez Castro (who contributed to Elite Dangerous). Scott Lowrie handles quality assurance, supported by community backers.
"Our collective goal is to create the deepest and most engaging space exploration experience possible."
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